Well, having both camera modes in a multiplayer game that has melee combat more sophisticated than just simple bashing in front of the avatar (like Minecraft) and is low-poly is quite tricky. We delayed what we internally call "Custom Exploration" into 1.11 as the FPS camera is, based on your feedback more important, and we managed to make it work. This, in combination with the fact that you've waited long enough, led us to the decision to include the FPS camera in 1.10 instead of 1.11. Originally we planned to release this in update 1.11 but we managed to fix some blocking issues sooner than we expected. We're still not done by any means, but we are very happy that we can announce that in the upcoming update 1.10 you will finally find a fully working first person camera view. But we have good news and good news can't come early enough, right?ĭuring our journey to make Explore great again (and even greater) we've already fixed and added a lot things that we promised and that you asked for. ![]() This time we come to you a bit earlier than usual as our team will spend rest of the week surviving in the woods.
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